Posts Tagged “war”

Evony has a concept called city gates.  You can read about it in a little more detail at our Evonypedia site.   OR I can save you some time and tell you right now that in the rally spot dialogue box there is a check box asking you if you want your gates open.  If you open them then your troops get to fight when an army invades them.  Otherwise, well, take a guess.  Nope, if you said they are protected, you’re wrong.  They are just sitting ducks for attacking archers.  I haven’t seen proof of it myself, nor read anything authoritative about it, yet I have it from a good source, sort of our guild leader in BOOM on server 14.  So, there seems to be almost no point in keeping your gates closed.  Ever.  Well unless you know you are attacked by an army of sword carrying dwarfs (they need the elves to shoot arrows). 

Another concept in evony is alliances.  If you’re not a member then join one, there’s no membership fee, and you will get some reward from the quests button.  I know, I know, what about the quitting fee… None either!  Free.  You can talk to your allies for free which makes the game more interesting and they can help you with resources or questions you have, after, of course, you’ve checked our evonypedia.  Oh, a little tip, if you don’t find the article you want on evonypedia, but do find it on another wiki, like theevonywiki, or were told about it, do me a favour and copy it, and paste it into an email, and fire it off to contribute@evonypedia.com.  It will appear on the site in like 5 minutes, because as I keep telling you our editor never sleeps.  If it’s not there in 5 minutes, post a comment here and I’ll reply with his phone number. Don’t worry, you won’t wake him up.

The main benefit of an alliance, as in the real world, is your military power. You would therefore think that you can coordinate an attack in your alliance against a target and completely annihilate it with 100x the troops it has.  Well, you can coordinate all you like, but you can’t attack all together.  So an attack has to come in waves.  The first attacker will be the strongest force to weaken the defences as much as possible for the next guy, and similarly for subsequent attackers. 

The problem is that if you’ve got a much larger force than your enemy the evony battle simulation gives you a decided edge.  You overwhelm the other side and almost take no losses at all.  If you are in an alliance and know your city is about to be attacked you can ask them to reinforce your city with their army.  Open your gates and make sure you can host many armies (your diplomacy centre has to have a high level).  As the defensive side, you have an overwhelming edge over the attacking alliance.  If you assemble a truly large enough army in your city that it takes no losses even against the best army of your enemy (which will be fought first) then no matter how large the attack force or alliance is, you’re safe, and you will take almost no losses. 

If that really is the case, then the only way you can get attacked successfully is if your own alliance turns on you.  So you better be very nice to them. 

Hey, I ended up a blog post without any self-serving statements, yay!  (I believe I’ve already made those statements at the beginning of the post)

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